14 KiB
Performance Baseline Harness (perf/)
Automated performance baseline and regression harness for the ytplayer PWA.
The harness drives the real Bun backend server (server/server.js) serving static Brotli-compressed assets, combined with Playwright browser automation on Chromium and WebKit.
1. Architecture
Backend Server (server/server.js)
- Runs as an isolated child process using Bun on an ephemeral port.
- Configured with dedicated scratch directories under
perf/.tmp/(DATA_DIR,DB_PATH,MEDIA_DIR) so no production or developer data is ever touched. - Employs the real static asset delivery stack (
Brotliencoding,ETaggeneration,Cache-Controlimmutable caching for version-stamped assets, andcomputeBuildTag()).
Browser Automation & Network Throttling
- Chromium:
- Network emulation via Chrome DevTools Protocol (
Network.emulateNetworkConditions). - CPU throttling at 4× slowdown (
Emulation.setCPUThrottlingRate). - Unrestricted audio/video playback via
--autoplay-policy=no-user-gesture-required.
- Network emulation via Chrome DevTools Protocol (
- WebKit:
- WebKit on Linux lacks CDP network emulation capabilities.
- Throttling and stalling are handled by a dedicated local proxy (
perf/proxy.mjs) sitting between WebKit and the Bun server. - The proxy shapes traffic by pacing chunk delivery through backpressured streams and injecting round-trip latency and stalls.
- Network Profiles:
lte: 1.6 Mbps (200 KB/s) download, 750 kbps upload, 150 ms round-trip latency.lossy: 1.0 Mbps (125 KB/s) download, 250 ms latency, with intermittent connection stalls (every 7th request delayed by 1,500 ms).
Shell Fixture Extractor (perf/make-shell-fixture.sh)
- Archives the frontend from git commits (
git archive <commit> frontend) intoperf/fixtures/shell-<tag>/. - Computes the build tag using the exact sha256 walk algorithm from
server/server.js computeBuildTag(). - Validates the computed tag against live production (
https://worship.hesed.sbs/api/version).
2. Test Scenarios
cold(Cold First Load):- Fresh browser context with empty cache, no service worker, and clean storage.
- Measures initial page fetch, FCP, LCP, DOMContentLoaded, boot milestone (
#cardsrender), media playback readiness, service worker precaching duration, and origin storage quota.
warm(Warm Reload under SW):- Re-navigates the page with active Service Worker and primed HTTP cache.
- Measures cached asset retrieval efficiency and second-load boot performance.
offline(Offline Reload):- Sets offline state and reloads the application.
- Verifies the app boots entirely from
CacheStorageprecached shell assets without network connectivity.
update-js(Update N → N+1 with 1-line JS comment):- Boots client against Tree N (base frontend), establishing an active Service Worker.
- Swaps server to Tree N+1 (one comment line appended to
app.js, alteringBUILD_TAG). - Triggers
registration.update()and measures total wire bytes and time until the new Service Worker reacheswaitingstate (installed).
update-css(Update N → N+1 with 1-line CSS rule):- Identical to
update-js, but Tree N+1 has one CSS rule appended totheme-glass.css. - Measures the full shell re-download penalty caused by any stylesheet modification.
- Identical to
3. Metrics Collected
Each scenario records the following metrics across 5 independent runs (reporting min, max, and median):
- Request Count: Total HTTP requests made across the wire.
- Wire Bytes: Total compressed bytes transferred over the network.
- Wire Bytes by Type: Categorized byte breakdown (
html,js,css,fonts,images,media,api,other). - FCP (First Contentful Paint): Time from navigation start to first rendered content (ms).
- LCP (Largest Contentful Paint): Time to largest contentful paint via
PerformanceObserver(ms). - DOMContentLoaded: Time to DOMContentLoaded event end (ms).
- Boot Done: Time from navigation start until the first
#cardsview rendering is completed (ms). - Long Tasks Total: Cumulative execution time of main thread tasks exceeding 50 ms (ms, Chromium).
- SW Install Duration: Time from Service Worker registration until precaching completes (ms).
- SW Install Wire Bytes: Network bytes transmitted during Service Worker installation.
- Storage Estimate: Quota and usage reported by
navigator.storage.estimate()(bytes). - Media Ready: Elapsed time for deterministic media fixture (
benchmedia01) to reachreadyState >= 3/ playing state. Notes if autoplay policy blocked playback.
4. How to Run
Prerequisites
Symlink dependencies and ensure server dependencies are installed:
# Worktree root
ln -s ~/development/personal/ytplayer/node_modules node_modules
cd server && bun install && cd ..
Basic Commands
Run the complete baseline suite (5 runs, all browsers, LTE profile):
node perf/baseline.mjs
Run a specific browser or profile:
# Chromium on LTE profile
node perf/baseline.mjs --browser chromium --profile lte
# WebKit on LTE profile
node perf/baseline.mjs --browser webkit --profile lte
# Both browsers on lossy profile
node perf/baseline.mjs --browser all --profile lossy
Run a single scenario:
# Cold load only
node perf/baseline.mjs --scenario cold
# Update scenario with 1-line JS change
node perf/baseline.mjs --scenario update-js
# Update scenario with 1-line CSS change
node perf/baseline.mjs --scenario update-css
Configure run count:
# Quick sanity check (1 iteration)
node perf/baseline.mjs --runs 1
# High precision benchmark (7 iterations)
node perf/baseline.mjs --runs 7
5. Phase 5 Comparison Mode (--compare)
To verify performance gains and detect regressions in later phases:
node perf/baseline.mjs --compare perf/results/baseline-2026-10-07.json
Prints an ASCII/Markdown delta comparison table highlighting percentage changes across wire bytes, boot duration, and update overhead.
6. Hidden Timers Verification (perf/hidden-timers.mjs)
Verifies that non-playback UI intervals (chips, reanchor, rotateChips, flush, checkBuildTag) suspend while the document is hidden and restore upon visibility, while essential background intervals (maybeCheck, 120s resume check) remain active:
node perf/hidden-timers.mjs
Exits with code 0 on success, or code 1 if any interval fails to pause, fails to resume, or if page errors occur.
Phase 1 production-client migration
Build the production fixture locally without contacting the unavailable production site (COMMON.md takes precedence over the older live-tag instructions above):
perf/make-shell-fixture.sh b77938a 1175f1a1d2c1
node perf/migration.mjs # Chromium and WebKit
node perf/migration.mjs --browser webkit # one browser
The harness archives the actual b77938a server and uses the reconstructed old
frontend, isolated database/media/upload paths, and an ephemeral origin behind the
lossy throttle/stall proxy. It restarts onto the current server and frontend at
that same origin, then invokes the OLD application's update check and clicks its
actual Refresh UI button. Assertions cover one banner, exactly one reload, cleared
update-attempt state, all new SHELL entries with correct hashes, no script errors,
and offline boot. Plain, stale ?v=<oldTag> and ?__ytpfresh= asset responses are
also compared byte-for-byte with the current files. Results are stored in
perf/results/phase1-migration-2026-10-07.json; scratch trees are removed on exit.
No service-worker source is patched or simulated. Offline checks stop Bun and
block the proxy; WebKit avoids its broken native setOffline API. Known WebKit
transport errors for disconnected version/recommendation requests are verified
separately from script errors.
The current server snapshots static bytes at boot; restart it after frontend
changes. ASSET_HASHING=0 restores the previous single-tag stamp/cache behavior.
The manifest's tag hashes sorted canonical metadata: CSS/JS URLs are stamped
before hashing the index, with its derived build-meta placeholder intact. The
published index/SW hashes describe their final served bytes after tag injection;
these derived hashes are not fed recursively into their own build identity.
JS-created workers/importScripts/dynamic imports retain their existing plain URLs
in Phase 1. Adding a separate loader would require changing the intentionally
unchanged SHELL; worker import URL propagation belongs with the client migration.
WASM binaries are embedded in the existing sha256-wasm.js/loudness-wasm.js,
which receive hashed URLs as HTML scripts. Font preloads retain plain URLs to match
fonts.css; the webmanifest and its icon URLs also stay plain and precached.
piano-engine.mjs is manifested but is historically absent from SHELL; this
existing offline piano limitation is deferred to the loader phase.
Phase 2 incremental-sync verification
The current migration harness verifies the production page's own ready fast path
into ytplayer-assets: no __ytpfresh downloads, no reload before Refresh UI,
one banner/reload, an open N-1 tab, playback guard, incremental refresh after
an eviction, and offline launch. It preserves the legacy user-triggered reload
exception. Async CacheStorage/registration conditions are polled with awaited
page.evaluate; Playwright's waitForFunction does not poll async predicates.
node perf/migration.mjs --browser all --profile lossy
node perf/migration.mjs --browser all --profile unthrottled
node perf/baseline.mjs --runs 1 --browser all --profile lte --scenario all \
--out perf/results/phase2-final-2026-10-07.json \
--compare perf/results/after-phase0-2026-10-07.json
ASSET_SYNC=0 node perf/baseline.mjs --runs 1 --browser all --profile lte \
--scenario offline --out perf/results/phase2-rollback-2026-10-07.json
ASSET_HASHING=0 node perf/baseline.mjs --runs 1 --browser all --profile lte \
--scenario offline --out perf/results/phase2-hashing-rollback-2026-10-07.json
Results now include response paths/statuses and compressed response-body bytes
for cold/update runs. The total includes service-worker script checks/imports;
inspect individual responses to distinguish those from app asset downloads.
Migration results are phase2-migration-<profile>-2026-10-07.json.
ASSET_SYNC=0 selects the legacy path while preserving the persistent utility
cache. ASSET_HASHING=0 also selects legacy sync because single-tag URLs cannot
pass per-file hash checks. In Phase 2 all assets.json groups blocked; Phase 3 selects core plus the active
layout and warms background groups at idle. Incremental mode now caches the manifested
piano-engine.mjs even though it remains absent from the legacy SHELL.
Phase 3 lazy loading and staged apply
node perf/lazy.mjs --browser all
node perf/migration.mjs --browser all --profile lossy
node perf/migration.mjs --browser all --profile unthrottled
node perf/baseline.mjs --runs 1 --browser all --profile lte --scenario all \
--out perf/results/phase3-final-2026-10-08.json \
--compare perf/results/after-phase0-2026-10-07.json
node perf/baseline.mjs --runs 1 --browser all --profile lte --scenario cold \
--frontend-commit 7bc5b4f8b50d78ece3cca5100d54a97fece2748a \
--out perf/results/phase3-phase0-initial-2026-10-08.json
ASSET_SYNC=0 node perf/baseline.mjs --runs 1 --browser all --profile lte \
--scenario offline --out perf/results/phase3-sync-rollback-2026-10-08.json
ASSET_HASHING=0 node perf/baseline.mjs --runs 1 --browser all --profile lte \
--scenario offline --out perf/results/phase3-hashing-rollback-2026-10-08.json
initialJsCss sums compressed Resource Timing bodies for page JS/CSS initiated
before DOMContentLoaded, excluding SW precache and later idle feature parsing.
The saved Phase 0 results lack that metric: --frontend-commit reconstructs its
frontend in scratch using the current delivery backend for a matched initial-byte
comparison. Historical boot/FCP comparisons still use after-phase0. Reduced
single-run measurements are directional; Phase 5 supplies repeated medians.
Update scenarios now wait for every build-N group to finish idle caching before
starting the counter, excluding unfinished initial downloads. Waiting-worker
bytes represent blocking readiness; an inactive layout's changed CSS downloads
later at idle after activation.
The browser harness checks pre-body layout selection, immediate offline reload, four distinct Car mode controls, optional Settings search, all extension panels, zero network for warmed first use/layout switches, contract guards and pinned instances. Known WebKit disconnected API transport errors are recorded separately; script errors still fail. Save-Data prevents automatic warming.
The index contains inert JSON and an external head bootstrap under unchanged CSP. Source JSON mirrors assets.json for native/static shells; the server replaces it with hashed build-local URLs. No boot-time manifest network request is added. Shared layout visibility defaults remain eager in layout-base.css. Pure EQ settings metadata and DeviceDB remain eager to preserve synchronous player defaults and offline file bookkeeping. P2P/direct parse on actual use or the existing eight-second sharing startup. Searching Settings explicitly loads optional panels so their original labels remain searchable.
| JS-requested assets | Phase 3 URL treatment |
|---|---|
| opfs-worker.js, hash-worker.js, direct-recv-worker.js, p2p-recv-worker.js | Lazy.worker uses embedded per-file URL |
| Workers' sha256.js, resume-core.js, sha256-wasm.js | First postMessage carries originating build URLs; importScripts uses them |
| piano-engine.mjs | Dynamic import uses Lazy.url; incremental cache warms it |
| vendor/framework7-swipe.min.js | Ordered layout group and fallback use Lazy.url |
| loudness-wasm.js | Remains an eager stamped script; embedded binary needs no separate URL |
| fonts/fonts.css and font preloads; webmanifest/icons | Plain URLs stay aligned with CSS/manifest references; all belong to manifested cache groups |
Legacy pages cannot report their selected layout. Their one-time migration blocks all layouts to preserve immediate offline selection; modern pages block only the reported layout and its shared controls. Executing groups never re-evaluate live. See plans/phase3-staged-apply-decision.md: Phase 4 must add disposal/state handoff.