ytplayer — Speed & Features Plan (2026-09-29)
Scope: make the app faster (startup, search, pressing play, moving around)
and add new features. Hardening/refactor work is intentionally out of scope.
Where the time goes today (measured against prod)
Measured with curl from a cloud container on 2026-09-29, so absolute numbers
include this client's network; the differences are what matter.
| What |
Measured |
Of which is the app itself |
Trivial request (/api/version) |
~1.25 s (≈0.9 s TLS setup, ≈0.35 s request) |
~0.35 s round trip through VPS → WireGuard → homelab |
Download app.js |
2.8 s at ~150 KB/s |
426 KB sent uncompressed — no content-encoding, no ETag |
/api/search (new query) |
4.1–5.0 s |
~3.5 s is one yt-dlp spawn (already --flat-playlist) |
/api/search (repeat, 3-min cache) |
1.2 s |
cache hit = baseline |
/api/streams (first play) |
7.5 s |
~6 s is yt-dlp -J |
/api/streams (second play) |
1.2 s |
streamCache hit |
Shell sizes: app.js 426 KB → 118 KB gzip; styles.css 161 KB → 32 KB;
index.html 32 KB → 8 KB. Total first load 618 KB → 158 KB just by
compressing. Plus a render-blocking Google Fonts stylesheet (3 families, 10
weights) before first paint.
The three biggest wins, in order: (1) compress + ETag the shell, (2) stop
paying a cold yt-dlp spawn on every search and first play, (3) start that work
before the user taps.
Part A — Speed
A1. App startup (first paint, cold and warm)
| # |
Change |
Expected gain |
Effort |
| A1.1 |
Compress static + JSON. At boot (and when BUILD_TAG changes) pre-compress every shell file with Bun.gzipSync / brotli, keep them in memory, serve by Accept-Encoding with Vary: Accept-Encoding. JSON API responses via hono/compress. Never compress /api/play, /api/media/* (Range media). |
Shell 618 → ~158 KB; ~2 s off a cold load at the measured rate |
S |
| A1.2 |
ETags on the shell. Everything is Cache-Control: no-cache, which is right (see CLAUDE.md update flow), but without an ETag every revalidation re-downloads the full body. Use the content hash already computed for BUILD_TAG per file → 304 Not Modified. Keeps the update-flow rules intact. |
Non-SW loads and SW revalidations drop to a few hundred bytes |
S |
| A1.3 |
Self-host the fonts as subset woff2 (Latin only, only the weights used: --ui, --display, --mono), <link rel="preload"> the display face, font-display: swap. Removes 2 third-party origins (DNS + TLS each) from the critical path and makes fonts work offline via the existing ytplayer-fonts cache. fitLyricLines already re-fits on document.fonts load, so late swaps are safe. |
0.3–1 s off first paint on mobile |
S |
| A1.4 |
defer the scripts and minify at Docker build time with esbuild --minify-whitespace --minify-syntax (no identifier mangling — the files share top-level globals as classic scripts). Keep sources unminified in git; BUILD_TAG still hashes ./public. |
app.js gzip ~118 → ~80 KB, parse time down |
S |
| A1.5 |
Defer non-critical boot work. boot() wires everything synchronously. Move warmOfflineThumbs, preloadPlaylist sweeps, stats commits, remote/party sockets and the inbox poll behind requestIdleCallback (fallback setTimeout 1500). Measure with a performance.mark around boot first. |
Faster time-to-interactive on older phones |
M |
| A1.6 |
Lazy-load rare features (Party, Presenter, Remote, EQ, Share/GIF, the video editor) with import() on first use. Needs those sections pulled out of app.js into their own files — do only the ones that are large and self-contained. Every new file must be added to the SW SHELL list (or offline breaks). |
20–35 % less JS parsed at start |
M–L |
A2. Search (4–5 s → target < 1.5 s)
| # |
Change |
Effort |
| A2.1 |
Direct InnerTube search. Call https://www.youtube.com/youtubei/v1/search from Bun with fetch (WEB client context), map videoRenderer items to the existing slim card shape. One HTTPS call instead of starting Python. Keep yt-dlp as the automatic fallback on any parse error / non-200, so a YouTube change degrades to today's speed, not to broken. Add a contract test on a saved response fixture. |
M |
| A2.2 |
Suggestions as you type from suggestqueries.google.com/complete/search?client=youtube&ds=yt (proxied + cached server-side, debounced 150 ms client-side), mixed with the existing on-device RecentSearches. |
S |
| A2.3 |
Start the search on Enter-intent: fire the request on the debounced input once the query is stable for ~600 ms, so pressing Enter usually hits the 3-min server cache (the ⚡ indicator already exists). |
S |
| A2.4 |
Stream results in: render the library/uploads hits (local DB, instant) immediately, then the YouTube results when they land. |
S |
A3. Pressing play (7.5 s cold → target < 2 s)
| # |
Change |
Effort |
| A3.1 |
Coalesce concurrent resolves. resolveStreams() checks streamCache but has no in-flight map, so a warm-up + the real request (or two devices) spawn two yt-dlp processes for one id. Add inflightStreams: Map<id, Promise>. Prerequisite for A3.2. |
S |
| A3.2 |
Warm on intent. New GET /api/streams/warm?v= (204, fire-and-forget, low priority, capped concurrency) that fills streamCache. Client calls it: for the top 3 results when a search renders; on pointerdown/hover of a card (≥150 ms hover on desktop); for the next 2 queue items when a song starts. Cold plays then hit the 1.2 s cached path. |
S–M |
| A3.3 |
Persistent extractor process. Replace per-call spawn(yt-dlp) with a small long-lived Python worker (scripts/ytdlp-worker.py) that imports yt_dlp once and answers JSON requests over stdin/stdout (or a unix socket). Saves Python start-up, extractor import and — with a persistent --cache-dir on the data volume — repeated player-JS / n-challenge work. Keep the spawn path as fallback; restart the worker if it dies or after N requests. Applies to search/channel/expand too. |
M |
| A3.4 |
Instant UI on tap. Show title, thumbnail (already cached by the SW), lyrics and related immediately from the card data while /api/streams is pending, with a thin progress bar on the player — no blank player. |
S |
| A3.5 |
Fast first frame: start playback on the lowest adaptive height that looks acceptable on the device (e.g. 360p on phones), then switch up once buffered, instead of waiting on the highest quality's first bytes through the proxy. |
M |
A4. Playback throughput & seeking
- The VPS → homelab WireGuard link carries every media byte (
/api/play
proxies googlevideo; the server cache serves from the homelab). Measure it
(iperf3 over the tunnel) before optimising anything else here.
- If it's the bottleneck: a small Traefik/nginx cache on the VPS for
/api/media/<id>?g=<gen> — those URLs are immutable by design (the gen is in
the URL), so they can be cached aggressively with Range support
(slice module). Hot songs then come straight from the VPS.
- Mark
/api/media/<id>?g= responses Cache-Control: public, max-age=31536000, immutable so repeat plays on the same device hit the browser cache.
- Waveform peaks:
ytpPeaks is already local; also send peaks with a long
max-age since they're per-gen.
A5. Feels-faster polish
- View Transitions API between Home ↔ playlist ↔ search (progressive; no-op
where unsupported).
- Optimistic playlist edits (add/remove/reorder paint first, sync after — the
sync is already debounced).
content-visibility: auto on long playlist/history lists; virtualise lists
over ~300 rows.
- Image decoding:
loading="lazy" decoding="async" + fixed aspect-ratio boxes on
every thumbnail (no layout shift while scrolling results).
Measuring (do this first, keep it running)
- Add
performance.marks: boot-start, first-render, search-submit → results-rendered, play-tap → playing. Report the medians to a tiny
POST /api/perf (sampled, no PII) and show p50/p90 in /admin.
- Server-side: log yt-dlp duration per call type, and cache hit rates for
search/streams/media.
- Targets: cold load < 2 s on 4G, repeat load < 0.5 s (SW), search < 1.5 s,
tap-to-sound < 2 s cold / < 1 s warmed.
Part B — New features
Ranked by fit with how the app is actually used (worship sets, sing-alongs,
offline playback). Each is sized; most reuse machinery that already exists.
B1. Worship & service
| Feature |
What it is |
Reuses |
Effort |
| Service plans |
Date-stamped set lists: songs in order + key, notes, who leads; a read-only share link for the band; one tap opens service mode on it. |
playlists, per-song notes, share codes, service mode |
M |
| Chord charts |
ChordPro import/paste, chords shown above lyric lines, transpose ± semitones using the existing @ Key G tag, capo helper. |
lyrics editor + lyrics-core.js parser |
M–L |
| Confidence monitor |
Presenter variant for the stage: current line large, next line below, song section and a clock. |
Presenter + fitLyricLines |
S |
| Presenter themes |
Background colour/image/looping video, font choice, safe-area margins, lower-third mode for livestreams (transparent background for OBS). |
Presenter |
M |
| Pitch shift |
Play a song in the band's key: pitch-preserving key change via a Web Audio worklet (desktop/Android; iOS keeps original because of the Web Audio lock-screen issue already documented). |
EQ wiring, rate control |
M |
| Count-in & click |
Optional metronome click + 4-beat count-in from the @ 70 BPM tag for practice. |
lyrics tags, Web Audio |
S |
| Section loops |
Loop a chorus/bridge by tapping a # Section in the lyrics (sets A-B from the section's stamps). |
A-B loop, lyric sections |
S |
B2. Listening & discovery
| Feature |
What it is |
Effort |
| Radio / autoplay mix |
When the queue ends, keep going with related videos weighted by your play counts and skips. |
M |
| Smart playlists v2 |
Rules like "played ≥ 5× in 30 days", "saved offline", "has synced lyrics", "under 5 min". SMART_PLAYLISTS already exists — make them user-defined. |
S–M |
| Stats wrap-up |
Monthly/yearly recap card (top songs, minutes, streak) from data.stats, shareable as an image. |
S |
| Sleep/wake alarm |
Start a playlist at a set time (while the app is open / PWA foreground). |
S |
| Lyrics search |
Search across all saved songs' lyrics ("which song has 'goodness of God'"). Server-side over video_notes. |
S |
B3. Offline & library
| Feature |
What it is |
Effort |
| Download manager |
One screen: queued/active/done saves with progress, retry, pause-all, storage used per playlist. |
M |
| Auto-offline favourites |
Keep the N most-played songs saved automatically, evict the least-played. |
S |
| Uploads for everyone |
Let profile users (not just admin) upload audio to their own library, with a per-profile quota. |
M |
B4. Together
| Feature |
What it is |
Effort |
| Collaborative playlists |
A playlist several profiles can edit (last-write-wins per entry, change feed). |
M–L |
| Party queue voting |
Guests suggest songs; host approves or upvotes decide order. |
M |
| Reactions in party |
Lightweight emoji reactions over the video/lyrics. |
S |
Suggested order
- Week 1 — quick speed wins: add the timing marks (Measuring), A1.1
compression, A1.2 ETags, A1.3 fonts, A3.1 coalescing, A3.2 warm-on-intent,
A3.4 instant UI. These are all small, and together they fix most of what
feels slow today.
- Week 2: A2.1 InnerTube search + A2.2 suggestions, A1.4 defer/minify.
- Week 3: A3.3 persistent yt-dlp worker, A1.5 deferred boot work, then
measure the WireGuard link (A4) and decide on the VPS media cache.
- Then features, starting with the small high-fit ones: section loops,
confidence monitor, count-in, lyrics search, stats wrap-up — then
service plans and chord charts.
Each row is sized to be one commit (CLAUDE.md commit rules) and can be queued
with the plan-queue skill.