# ytplayer — Feature Ideas & Enhancement Roadmap > **Status:** Research & Proposed Roadmap > **Target:** Web PWA, Tauri (Windows), zero-native (macOS / Linux) > **Date:** October 2026 --- ## 1. Context & Architecture Baseline `ytplayer` is an ad-free, privacy-preserving media engine with a dual identity: 1. **Ad-Free Media Player & Offline PWA**: Built with vanilla JS on the frontend and Bun + Hono on the backend (libsql SQLite database). It uses `yt-dlp` and InnerTube for direct stream extraction without Google accounts, and caches media locally (OPFS in browser, single-file H.264/HEVC faststart on server, WebRTC P2P mesh between devices). 2. **Live Worship & Stage Performance Tool**: Equipped with **Service Mode** (wake-locked setlist view, auto-scaling lyric fonts, per-song arrangement notes), synchronized LRC lyrics with section/cue tags, and a **Presenter screen** (`/?present=`) with QR pairing. This document synthesizes high-value feature opportunities gathered from research into modern YouTube frontends (FreeTube, ReVanced, SmartTube, Namida), modern music players (Plexamp, Spotube), and live stage tools (Planning Center Music Stand, OnSong, MultiTracks Playback). --- ## 2. Feature Proposals by Domain ### Domain 1: Smart YouTube & Playback Experience #### 1.1 SponsorBlock & Non-Music Segment Skipping * **The Concept**: Automatically skip or visually mark sponsored segments, self-promos, interaction reminders, and non-music sections. * **Why it matters**: Music videos frequently feature skits, prolonged silent pauses, or spoken intros. Skipping `music_offtopic` ensures the music starts immediately. * **Technical Path**: * Free, unauthenticated REST API: `GET https://sponsor.ajay.app/api/skipSegments?videoID=&categories=["sponsor","intro","outro","music_offtopic","selfpromo"]`. * Highlight segments as color-coded spans over the seek bar (`#timeline` / Glass Stage scrubber). * During the playback tick in `frontend/app.js`, if `currentTime` enters a skippable segment and auto-skip is enabled in Settings, seek to the segment end and show an "Unskip" toast. * Server media cache can optionally apply `--sponsorblock-mark` during ffmpeg intake. #### 1.2 Automatic YouTube Chapter Extraction & Interactive Scrubber * **The Concept**: Automatically parse video chapters from YouTube metadata and display chapter splits on the progress bar. * **Why it matters**: Currently, chapters are only created manually. Full albums, sermons, conference talks, and live sets already have timestamps in video descriptions. * **Technical Path**: * In `server/server.js` (`/api/streams`), expose `chapters: [{ start_time, end_time, title }]` directly from InnerTube or `yt-dlp`. * Render tick marks / gaps on the progress scrubber for each chapter boundary. * Display the current chapter title next to the timestamp. * Add keyboard shortcuts: `[` (previous chapter) and `]` (next chapter). #### 1.3 Return YouTube Dislike (RYD) & Quality Rating * **The Concept**: Show community like/dislike ratios and ratings for videos. * **Why it matters**: Helps identify misleading arrangements, clickbait, poor audio rips, or broken videos before playback. * **Technical Path**: * Query `https://returnyoutubedislikeapi.com/votes?videoId=` (public, CORS-enabled). * Display a discreet like ratio bar or percentage badge on the video card and now-playing details. #### 1.4 On-Screen Subtitles & Closed Captions (CC) Overlay * **The Concept**: Render synchronized captions directly over the video playback stage. * **Why it matters**: `ytplayer` currently only uses captions for transcript search or importing into lyrics. Spoken sermons, tutorials, foreign tracks, and non-musical videos need readable on-screen subtitles. * **Technical Path**: * Add a `CC` button on the player controls. * Fetch timed lines from `/api/notes/:id/captions`. * Render an HTML overlay synchronized to `Player.master.currentTime` with settings for font size, background opacity, and positioning. #### 1.5 Silence Skipping (Talk & Sermon Mode) * **The Concept**: Automatically speed up or skip past silent gaps in spoken-word media. * **Why it matters**: Long sermons, podcasts, and talks often have pauses; skipping silence saves 10–20% of listening time without altering speech tone. * **Technical Path**: * Connect an `AnalyserNode` or `AudioWorklet` in the Web Audio graph. * If audio energy (RMS) stays below -45 dB for >800 ms, ramp `playbackRate` to 2.5× until speech resumes. --- ### Domain 2: Audiophile & Music Player Polish #### 2.1 EBU R128 / LUFS Loudness Normalization * **The Concept**: Eliminate jarring volume jumps between tracks in playlists and queues. * **Why it matters**: YouTube master volumes vary widely (-24 LUFS to -8 LUFS). Normalization ensures consistent listening levels. * **Technical Path**: * When generating waveform peaks in `server/media-cache.js`, run ffmpeg's `ebur128` filter once to measure integrated loudness (LUFS). * Store `lufs` in the database and pass it via `/api/streams` and `/api/media/:id`. * In `frontend/app.js`, apply a Web Audio `GainNode` to normalize tracks to a standard -14 LUFS target. #### 2.2 Real-Time Pitch Shifting & Independent Tempo Adjustment * **The Concept**: Transpose playback key (±6 semitones) without altering tempo, or slow down tempo without changing pitch. * **Why it matters**: Singers and worship teams often need to adapt songs to a band's vocal key. Instrumentalists need to slow down fast sections to learn them. * **Technical Path**: * Use an AudioWorklet running a Phase Vocoder or `SoundTouchJS` DSP processor. * Provide stepper controls for semitone transposition and tempo percentage (0.5×–1.5×). #### 2.3 Ambient Glow / Reactive Lighting Mode * **The Concept**: A soft dynamic glow behind the video player that mirrors current video colors (similar to YouTube Ambient Mode or Apple Music dynamic art). * **Technical Path**: * Render video frames onto an offscreen 16×16 `` at ~10 FPS. * Display a blurred canvas (`filter: blur(50px)`) directly behind the player container with smooth CSS opacity. * Auto-disable when `settings.perfMode` is active or under `prefers-reduced-motion`. #### 2.4 Smart Autoplay Radio / Endless Mix * **The Concept**: Keep playing related songs when the active playlist or queue concludes. * **Technical Path**: * Fetch candidate related tracks via InnerTube `next` continuity tokens. * Re-rank candidates using the client's local `StatsTrack` (`playCount`, listening duration, and skips) to favor familiar favorites while avoiding immediate repeats. #### 2.5 Audio Stem Separation & Vocal Attenuator (Karaoke / Rehearsal Mode) * **The Concept**: Mute or attenuate lead vocals in real time (`🎤 Vocal: 100% ────● 0%`), or isolate the vocal track for harmony practice. * **Why it matters**: Gives singers clean backing tracks for rehearsal and live events even when official minus-one recordings do not exist. * **Technical Path**: * Client-side: Run `demucs-onnx` with WebGPU acceleration to process saved OPFS tracks offline. * Server-side: Provide `GET /api/media/:id/stems` (caching `.vocals.m4a` and `.instrumental.m4a` alongside the existing `.m4a` audio sidecar in `server/media-cache.js`). * Frontend: Two synchronized audio elements or Web Audio `GainNode` faders for seamless real-time blending. #### 2.6 10-Band Graphic Equalizer & Spatial Hall Simulation * **The Concept**: Upgrade the existing 5-band filter in `EQ` (`frontend/app.js`) to a full 10-band graphic equalizer with acoustic presets and spatial audio widening. * **Technical Path**: * 10 `BiquadFilterNode` bands (31Hz, 62Hz, 125Hz, 250Hz, 500Hz, 1kHz, 2kHz, 4kHz, 8kHz, 16kHz). * Presets: *Vocal Clarity (speech presence boost), Acoustic Warmth, Worship Stage, Bass Punch, and Flat*. * Spatial stereo widener using a Haas-effect micro-delay and `StereoPannerNode` for an immersive headphone soundstage. --- ### Domain 3: Live Worship, Band & Stage Performance Engine #### 3.1 Interactive ChordPro Sheets & Live Transposition * **The Concept**: Display chords inline or above lyrics with 1-tap live transposition and capo calculation. * **Why it matters**: Replaces the need for external music stand apps (Planning Center Music Stand, OnSong) on stage. * **Technical Path**: * Extend `frontend/lyrics-core.js` to parse ChordPro directives (`[G]`, `[D/F#]`, `{key: G}`). * Add a Transpose controller (+1 / -1 semitone, Capo selector) that dynamically recalculates chord symbols in real time. * Add a view toggle: "Lyrics Only" vs. "Chords & Lyrics". #### 3.2 Bluetooth Foot Pedal / Page-Turner Support * **The Concept**: Hands-free navigation for musicians on stage using standard Bluetooth foot pedals (AirTurn, PageFlip, Donner, Stomp). * **Why it matters**: Musicians cannot remove their hands from instruments while playing. * **Technical Path**: * Standard foot pedals map to keyboard keys: `PageDown`, `PageUp`, `ArrowUp`, `ArrowDown`. * Extend the global `keydown` listener in `frontend/app.js` to handle pedal events in Service Mode: * `PageDown` / `PageUp`: Scroll down / up by one lyric section. * Configurable actions: Next/Previous track, trigger A-B loop, or jump to Chorus. #### 3.3 Confidence Monitor & Stage Clock (Presenter Mode) * **The Concept**: A high-visibility stage display mode for the Presenter screen (`/?present=`). * **Why it matters**: Singers and worship leaders need glanceable cues for upcoming lyrics, section names, and remaining time. * **Technical Path**: * In `Presenter` (`frontend/app.js`), provide a **Confidence Monitor** layout: * **Current Line**: Extra-large, high-contrast text. * **Next Line Preview**: Smaller, dimmed text directly underneath. * **Section Badge**: Prominent label (e.g. `# CHORUS 2`). * **Stage Clock & Timer**: Current wall clock plus elapsed/remaining song timer. #### 3.4 Broadcast Lower-Third Overlay for OBS & Live Streams * **The Concept**: A dedicated live stream output URL (`/?present=&mode=lowerthird`) designed to be added as a transparent Browser Source in OBS, vMix, or ATEM. * **Why it matters**: Enables churches and streamers to overlay synchronized lower-third lyrics onto their video feed without separate presentation software. * **Technical Path**: * Transparent background (`background: transparent;`). * Auto-updating 2-line broadcast graphic with smooth slide/fade transitions and drop-shadows. * Driven in real-time by the host or phone remote via the existing WebSocket relay in `server/remote.js`. #### 3.5 Section Quick-Jump Pad * **The Concept**: A grid of buttons representing song sections (`[Intro]`, `[Verse 1]`, `[Chorus]`, `[Bridge]`, `[Outro]`). * **Why it matters**: Worship teams often repeat choruses or spontaneously transition between sections during live services. * **Technical Path**: * Parse `# Section` headers from synced lyrics in `frontend/lyrics-core.js`. * Render an arrangement button strip in Service Mode. * Tapping a section immediately seeks playback to that section's start timestamp. #### 3.6 Hardware MIDI Controller Integration (Web MIDI API) * **The Concept**: Direct plug-and-play support for hardware USB/Bluetooth MIDI pedalboards (Morningstar MC3/MC6, Looptimus, Behringer FCB1010) without native drivers. * **Technical Path**: * Use the browser `navigator.requestMIDIAccess()` API. * Map MIDI Note-On and CC messages to player actions (Play/Pause, Next Track, Chorus Repeat, Tap Tempo, Mute). #### 3.7 Planning Center Services (PCO) & SongSelect Setlist Importer * **The Concept**: One-click setlist and chord chart importing from Planning Center Services and CCLI SongSelect. * **Technical Path**: * Import setlist text or CSV files from PCO. * Auto-match titles with YouTube media, attaching keys (`@ Key E`) and chord sheets directly to playlist entries. #### 3.8 Bilingual & Phonetic Lyrics (Romanization / Transliteration) * **The Concept**: Simultaneous dual-language or phonetic pronunciation lyrics (e.g. Mandarin with Pinyin, Spanish/English). * **Technical Path**: * Extend `frontend/lyrics-core.js` to parse secondary translation lines. * Display translations or romanized cues in smaller muted text under the primary lyric line. #### 3.9 Visual Metronome & Count-In Click * **The Concept**: Visual flash or gentle audio click count-in before track playback begins. * **Why it matters**: Enables the band to start playing on beat before the recorded track introduces audio. * **Technical Path**: * When `@ 70 BPM` metadata is present in song notes, offer an optional 4-beat visual flash on the stage frame or Web Audio click before playback starts. --- ### Domain 4: Interactive Piano Transcription, Sheet Music & Practice Engine #### 4.1 Automatic Audio-to-Piano Transcription (Polyphonic Audio to Score) * **The Concept**: Transcribe piano melodies and chords from recorded audio into polyphonic note events (MIDI / MusicXML). * **Why it matters**: Allows musicians, vocalists, and students to learn the exact piano parts played in any YouTube song or uploaded track. * **Technical Path**: * **Option A (Client-Side WASM / WebGPU)**: Run Spotify's **Basic Pitch** model (`@spotify/basic-pitch`) in the browser via TensorFlow.js or ONNX Runtime Web. It performs polyphonic pitch prediction directly on decoded audio frames without server compute. * **Option B (Server-Side Worker, like `lyrics-worker`)**: Run ByteDance's `piano_transcription_inference` (High-Resolution Piano Transcription on PyTorch/ONNX) inside a container worker. Saves `.notes.json` / `.mid` to the cache directory. * Output data shape: Array of note events `[{ pitch: 60, start: 1.25, end: 1.85, velocity: 84 }]`. #### 4.2 Sheet Music Generation & Real-Time Scrolling Score * **The Concept**: Convert transcribed note events into standard grand staff sheet music (Treble and Bass clefs) rendered on screen. * **Technical Path**: * Render sheet notation on an HTML5 `` or `` using **VexFlow** or **OpenSheetMusicDisplay (OSMD)**. * Display a vertical playhead cursor that scrolls synchronously with `Player.master.currentTime`. * Support instant transposition: adjusting the song key shifts the musical notation and key signature on the fly. #### 4.3 Interactive Virtual Piano & Falling Notes (Synthesia Style) * **The Concept**: A responsive 88-key or 61-key virtual piano keyboard that visualizes which keys to press in sync with playback. * **Visual Modes**: * **Falling Notes Mode**: Vertical roll above the keyboard where color-coded note bars fall downward toward the keys (Treble notes in Amber/Coral, Bass notes in Cyan/Blue). When a bar hits the key line, the corresponding piano key illuminates and depresses. * **Sheet Music + Lit Keys Mode**: Traditional score at the top, illuminated keyboard at the bottom highlighting active notes in real time. * **Technical Path**: * Canvas-rendered piano keyboard with responsive key sizing that fits desktop, tablet, and mobile orientations. * Note rendering loop tied to `requestAnimationFrame` and driven by the current playback timestamp. #### 4.4 Queued Song & Section Learning Mode * **The Concept**: A dedicated learning queue and practice loop system that guides users step-by-step through mastering a song. * **Features**: * **Queue Practice Sessions**: Queue an entire song, specific sections (e.g. `[Intro]`, `[Verse 1]`, `[Chorus]`), or arbitrary A-B loop bars into the practice queue. * **Tempo Slowdown (Pitch-Preserved)**: Slow down playback to 50%, 65%, 75%, or 90% speed without altering key. * **Speed Ramp Auto-Trainer**: Start a looped section at 60% speed; each time the user completes the loop, speed automatically increases by +5% until 100% full tempo is achieved. * **Loop Pause Interval**: A configurable 1–2 beat pause between repetitions to allow players to reset their hand position. #### 4.5 Interactive "Wait-for-Note" Practice via Hardware MIDI Input * **The Concept**: Connect any USB or Bluetooth digital piano / MIDI keyboard to the computer or tablet. The player pauses and waits for the user to press the correct key(s) before advancing! * **Technical Path**: * Listen to incoming MIDI `noteon` events via the Web MIDI API (`navigator.requestMIDIAccess()`). * Compare the user's played MIDI note number against active notes in the transcription dataset. * If the note is correct, turn the key green and resume playback to the next note event. If incorrect, turn the key red and provide visual guidance on the virtual keyboard. #### 4.6 Technical Feasibility Analysis | Component | Technical Feasibility | Resource Cost & Constraints | Recommendation | |:---|:---|:---|:---| | **Audio-to-MIDI Transcription** | **High (Proven)** | Basic Pitch: ~15 MB model file, runs on client WebGPU/CPU in ~0.3×–0.8× real time. ByteDance: higher accuracy, requires ~1.5 GB PyTorch model on server. | Use **Basic Pitch (WASM/ONNX)** on client for instant preview; offload to homelab server worker for full-song high-fidelity scores. | | **Piano Roll / Virtual Keyboard** | **High (Straightforward)** | Pure HTML5 Canvas rendering. Minimal CPU overhead (~60 FPS with <5% CPU usage). | Built natively into frontend without heavy external dependencies. | | **Sheet Music Engraving** | **High (Proven)** | **VexFlow** (~180 KB minified) renders standard grand staff notation cleanly from JSON notes. | Dynamic import (`import()`) of VexFlow only when the user opens Sheet View. | | **Interactive MIDI Feedback** | **High (Zero-latency)** | Web MIDI API is supported natively in Chrome, Edge, and Opera (and via polyfill in Firefox/Safari). Latency is sub-5ms. | Native browser event listeners listening to MIDI input. | --- ### Domain 5: Collaboration, Windowing & Mobile Experience #### 5.1 Document Picture-in-Picture (Always-On-Top Lyrics & Chords) * **The Concept**: An always-on-top floating desktop window containing interactive synchronized lyrics, chords, and transport controls. * **Technical Path**: * Use the Chrome/Edge `documentPictureInPicture.requestWindow({ width: 420, height: 500 })` API. * Moves the active `#stageLyrics` or ChordPro view into the floating window with full DOM interactivity. #### 5.2 Voice Search & Driving Car Mode * **The Concept**: A hands-free, distraction-free interface for driving or kitchen listening. * **Features**: * **Voice Search**: Microphone button on the search bar powered by `webkitSpeechRecognition` for real-time speech-to-query search. * **Car Mode**: One-tap toggle for a simplified layout with giant 100px touch buttons (Play/Pause, Next, Previous, 15s Rewind) and disabled scroll lists. #### 5.3 Collaborative Setlists & Playlists * **The Concept**: Multiple devices editing a single playlist simultaneously with live sync. * **Technical Path**: * Extend playlist sync in `server/db.js` with shared write keys. * Broadcast item reordering and song additions over the existing WebSocket hub in `server/party.js`. #### 5.4 Watch Party DJ Mode & Upvote Queue * **The Concept**: Allow guests in a watch party (`/ws/party`) to submit song requests that the group can upvote. * **Technical Path**: * Add a "Suggested Queue" tab in the watch party drawer. * Upvotes dynamically sort songs; when current playback finishes, the highest-voted song plays next. --- ### Domain 6: Library, Offline & Sync Innovations #### 6.1 Visual Download Manager & Storage Dashboard * **The Concept**: A unified management dashboard in Settings for offline media. * **Technical Path**: * Show active download tasks with real-time progress bars. * List storage usage grouped by playlist, audio vs. video format, and OPFS vs. server cache. * Add controls: "Pause All", "Resume All", and "Retry Failed". #### 6.2 Smart Auto-Offline Favorites * **The Concept**: Keep a user's most essential songs available offline automatically. * **Technical Path**: * Setting: *"Keep Top 25 Most-Played Songs Offline"* or *"Keep Active Setlist Offline"*. * Automated background routine checks local `playCount` and triggers cache downloads for missing items during idle time. #### 6.3 Self-Contained Offline Playlist Bundling (Zip Export) * **The Concept**: Export a full offline bundle containing playlist JSON plus the saved audio/video files for complete air-gapped device migration. --- ## 3. Implementation Matrix & Recommended Phases | Phase | Feature | Effort | Prerequisites & Reused Modules | |:---|:---|:---:|:---| | **Phase 1: Quick Wins** | **SponsorBlock & Non-Music Skip** | Low | Free SponsorBlock API, playback tick in `frontend/app.js` | | | **Automatic YouTube Chapter Ticks** | Low | InnerTube metadata in `server/server.js`, timeline scrubber | | | **Bluetooth Foot Pedal Shortcuts** | Low | Keydown event listener in `frontend/app.js` | | | **Section Quick-Jump Pad** | Low | Lyric section parser in `frontend/lyrics-core.js` | | | **Voice Search (SpeechRecognition)** | Low | Web Speech API, search input handler | | **Phase 2: Stage & Audio** | **EBU R128 LUFS Normalization** | Medium | ffmpeg `ebur128` in `server/media-cache.js`, Web Audio GainNode | | | **ChordPro Display & Transpose** | Medium | `frontend/lyrics-core.js`, chord parser | | | **Confidence Monitor Stage View** | Medium | `Presenter` & `fitLyricLines` in `frontend/app.js` | | | **OBS Lower-Third Overlay** | Low-Med | `server/remote.js` WebSocket relay, transparent route | | | **On-Screen Subtitles (CC)** | Medium | `/api/notes/:id/captions`, overlay renderer | | **Phase 3: Piano & Interactive Learning** | **Interactive Piano Roll & Key Visualizer** | Medium | HTML5 Canvas keyboard renderer, note event synchronizer | | | **Audio-to-MIDI Transcription** | Medium-High | Spotify Basic Pitch (WASM) / ByteDance transcription worker | | | **Sheet Music View (VexFlow)** | Medium | VexFlow dynamic import, MusicXML / MIDI generator | | | **Wait-for-Note Practice (Web MIDI)**| Medium | Web MIDI API (`navigator.requestMIDIAccess`), practice queue | | **Phase 4: Advanced Engine** | **Audio Stem Separation (Karaoke)** | High | ONNX Runtime Web / server Demucs | | | **Pitch Shift & Tempo Worklet** | High | AudioWorklet / `SoundTouchJS` DSP | | | **Document Picture-in-Picture** | Low-Med | Chrome Document PiP API | | | **Collaborative Setlists** | High | WebSocket hub in `server/party.js` |