Add a mobile section rail that follows the scroll, jumps between cards and folds the one you are on

This commit is contained in:
Jonathan Sykes
2026-09-22 13:47:26 +08:00
parent 987697e759
commit 530d07d920
4 changed files with 333 additions and 3 deletions

View File

@@ -5419,6 +5419,209 @@ const Gestures = (() => {
// URL with audio+video in one file — the in-app split streams are useless to
// other players). Android: intent: links; iOS: VLC's x-callback scheme;
// desktop: vlc:// or an .m3u playlist file.
/* ============================================================================
* SectionRail — floating jump-to-card rail for phones.
*
* The player page is a tall stack of cards on a phone (player, now playing,
* lyrics, related, the list). The rail gives each visible card an icon:
* • it follows the scroll and highlights whichever card you are looking at,
* • tapping an icon scrolls to that card,
* • tapping the icon of the card you are ALREADY on folds/unfolds it
* (the "double tap" of the request — the first tap takes you there, the
* second one collapses it).
* A folded card keeps its header, so it stays a landmark you can scroll to
* and reopen. Fold state is per device and rides in settings.
* ========================================================================== */
const SectionRail = (() => {
const SECTIONS = [
{ id: 'player', sel: '.player-stage', icon: '📺', label: 'Player' },
{ id: 'meta', sel: '#nowPlayingMeta', icon: '🎵', label: 'Now playing', fold: true },
{ id: 'notes', sel: '#notesPanel', icon: '📝', label: 'Lyrics', fold: true },
{ id: 'related', sel: '#relatedPanel', icon: '🔗', label: 'Related', fold: true },
{ id: 'list', sel: '#listPane', icon: '📋', label: 'List' },
];
const st = { active: '', btns: new Map(), labelTimer: null, raf: 0 };
const rail = () => document.getElementById('sectionRail');
const folds = () => (data.settings.foldedCards ||= {});
const isFolded = (id) => !!folds()[id];
const elOf = (s) => document.querySelector(s.sel);
// Only cards that are actually on screen belong in the rail.
const visible = () => SECTIONS.filter((s) => {
const el = elOf(s);
return el && !el.classList.contains('hidden') && el.offsetParent !== null;
});
function applyFold(sec) {
const el = elOf(sec);
if (!el || !sec.fold) return;
el.classList.toggle('folded', isFolded(sec.id));
if (sec.id === 'notes') {
const b = document.getElementById('notesFoldBtn');
if (b) b.setAttribute('aria-expanded', String(!isFolded(sec.id)));
}
// The Related card already had its own +/− button; keep the two in step.
if (sec.id === 'related') {
relatedCollapsed = isFolded(sec.id);
const rl = document.getElementById('relatedList');
const rb = document.getElementById('relatedToggleBtn');
if (rl) rl.classList.toggle('hidden', relatedCollapsed);
if (rb) rb.textContent = relatedCollapsed ? '+' : '−';
}
}
function setFolded(id, on) {
const sec = SECTIONS.find((x) => x.id === id);
if (!sec || !sec.fold) return;
folds()[id] = !!on;
persist();
applyFold(sec);
paint(); // NOT render() — folding a card must not rebuild the list
}
function flashLabel(btn) {
clearTimeout(st.labelTimer);
[...st.btns.values()].forEach((b) => b.classList.remove('show-label'));
btn.classList.add('show-label');
st.labelTimer = setTimeout(() => btn.classList.remove('show-label'), 1400);
}
function onTap(sec, btn) {
const el = elOf(sec);
if (!el) return;
flashLabel(btn);
if (st.active === sec.id && sec.fold) {
// Already here: this is the second tap — fold or unfold the card.
setFolded(sec.id, !isFolded(sec.id));
if (isFolded(sec.id)) el.scrollIntoView({ behavior: 'smooth', block: 'center' });
return;
}
st.active = sec.id; // claim it now so the next tap folds
paint();
el.scrollIntoView({ behavior: 'smooth', block: 'start' });
}
function build() {
const r = rail();
if (!r) return;
const items = visible();
// A rail with one entry is noise; so is one on the empty home screen.
if (items.length < 2) { r.classList.add('hidden'); r.innerHTML = ''; st.btns.clear(); return; }
const key = items.map((s) => s.id).join(',');
if (r.dataset.key !== key) {
r.dataset.key = key;
r.innerHTML = '';
st.btns.clear();
for (const sec of items) {
const btn = document.createElement('button');
btn.type = 'button';
btn.className = 'sec-rail-btn';
btn.dataset.sec = sec.id;
btn.setAttribute('aria-label', sec.label);
btn.innerHTML = `<span aria-hidden="true">${sec.icon}</span><span class="sec-rail-label">${escapeHtml(sec.label)}</span>`;
btn.addEventListener('click', () => onTap(sec, btn));
r.appendChild(btn);
st.btns.set(sec.id, btn);
}
}
r.classList.remove('hidden');
paint();
}
// The page does NOT scroll the document: `.player-pane` is the scroller in
// the browser, but the installed PWA in portrait scrolls `.body` instead
// (`.player-pane` goes overflow:visible there). So find the real scroller
// rather than assuming one.
function scrollerOf(el) {
for (let e = el && el.parentElement; e; e = e.parentElement) {
const cs = getComputedStyle(e);
if (/(auto|scroll)/.test(cs.overflowY) && e.scrollHeight > e.clientHeight + 4) return e;
}
return document.scrollingElement || document.documentElement;
}
// The visible box to measure against — the scroller's own rect, or the
// window when the document itself scrolls.
function viewBox() {
const first = elOf(visible()[0] || SECTIONS[0]);
const sc = scrollerOf(first);
if (!sc || sc === document.scrollingElement || sc === document.documentElement) {
return { top: 0, height: window.innerHeight };
}
const r = sc.getBoundingClientRect();
return { top: r.top, height: r.height };
}
// Which card is the reader looking at? The one whose top is closest to a
// line a third of the way down the visible box — steadier than "first
// visible", which flickers between two cards at a boundary.
function currentId() {
const items = visible();
if (!items.length) return '';
const box = viewBox();
const line = box.top + box.height / 3;
let best = '', bestD = Infinity;
let near = items[0].id, nearD = Infinity; // fallback: closest card overall
for (const sec of items) {
const el = elOf(sec);
if (!el) continue;
const r = el.getBoundingClientRect();
const d = Math.abs(r.top - line);
// Distance to the visible band, for the fallback below.
const outside = Math.max(box.top - r.bottom, r.top - (box.top + box.height), 0);
if (outside < nearD || (outside === nearD && d < bestD)) { nearD = outside; near = sec.id; }
if (r.bottom < box.top || r.top > box.top + box.height) continue;
if (d < bestD) { bestD = d; best = sec.id; }
}
// Scrolled past the last card (or a card is taller than the viewport and
// its top has gone by): never leave the rail with nothing highlighted.
return best || near;
}
function paint() {
for (const [id, btn] of st.btns) {
btn.classList.toggle('active', id === st.active);
btn.classList.toggle('folded', isFolded(id));
}
}
function onScroll() {
if (st.raf) return;
st.raf = requestAnimationFrame(() => {
st.raf = 0;
// Panels appear and disappear outside render() too (the Related card
// shows once a video's related list arrives), and a card with no icon
// would leave the rail with nothing highlighted. build() is a no-op
// unless the set of visible cards actually changed.
build();
const id = currentId();
if (id && id !== st.active) { st.active = id; paint(); }
});
}
function boot() {
const fb = document.getElementById('notesFoldBtn');
if (fb) fb.addEventListener('click', () => setFolded('notes', !isFolded('notes')));
SECTIONS.forEach(applyFold);
// Scroll events from an element do NOT bubble, so a window listener never
// fires here. A capture-phase listener on document catches them all, and
// keeps working when the scroller changes between browser and installed
// PWA (different elements scroll in each).
document.addEventListener('scroll', onScroll, { passive: true, capture: true });
window.addEventListener('resize', () => { build(); onScroll(); });
build();
onScroll();
}
// Called from render(): cards appear and disappear as videos load.
function refresh() {
SECTIONS.forEach(applyFold);
build();
onScroll();
}
return { boot, refresh, setFolded, isFolded };
})();
const External = (() => {
const isAndroid = /Android/i.test(navigator.userAgent);
const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent) || (navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1);
@@ -7533,6 +7736,9 @@ function render() {
const viewKey = [view.type, view.id, view.smartType].join('|');
if (_lastViewKey !== null && viewKey !== _lastViewKey) scrollListIntoViewPortrait();
_lastViewKey = viewKey;
// Cards come and go with the view, so the rail is rebuilt from what is
// actually on screen.
SectionRail.refresh();
}
// ============================================================================
@@ -8309,9 +8515,9 @@ document.querySelectorAll('.chip').forEach((c) => {
// Related panel collapse toggle
$('relatedToggleBtn').addEventListener('click', () => {
relatedCollapsed = !relatedCollapsed;
$('relatedList').classList.toggle('hidden', relatedCollapsed);
$('relatedToggleBtn').textContent = relatedCollapsed ? '+' : '−';
// One source of truth: SectionRail owns fold state and applies it here
// (it sets relatedCollapsed, the list class and this button's label).
SectionRail.setFolded('related', !relatedCollapsed);
});
// List filter
@@ -9359,6 +9565,7 @@ async function boot() {
syncOnLaunch();
startPlaylistInboxWatch();
Presenter.boot();
SectionRail.boot();
Share.bootFromUrl();
Party.boot();
Remote.boot();