Add a mobile section rail that follows the scroll, jumps between cards and folds the one you are on
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213
frontend/app.js
213
frontend/app.js
@@ -5419,6 +5419,209 @@ const Gestures = (() => {
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// URL with audio+video in one file — the in-app split streams are useless to
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// other players). Android: intent: links; iOS: VLC's x-callback scheme;
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// desktop: vlc:// or an .m3u playlist file.
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/* ============================================================================
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* SectionRail — floating jump-to-card rail for phones.
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*
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* The player page is a tall stack of cards on a phone (player, now playing,
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* lyrics, related, the list). The rail gives each visible card an icon:
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* • it follows the scroll and highlights whichever card you are looking at,
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* • tapping an icon scrolls to that card,
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* • tapping the icon of the card you are ALREADY on folds/unfolds it
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* (the "double tap" of the request — the first tap takes you there, the
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* second one collapses it).
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* A folded card keeps its header, so it stays a landmark you can scroll to
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* and reopen. Fold state is per device and rides in settings.
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* ========================================================================== */
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const SectionRail = (() => {
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const SECTIONS = [
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{ id: 'player', sel: '.player-stage', icon: '📺', label: 'Player' },
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{ id: 'meta', sel: '#nowPlayingMeta', icon: '🎵', label: 'Now playing', fold: true },
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{ id: 'notes', sel: '#notesPanel', icon: '📝', label: 'Lyrics', fold: true },
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{ id: 'related', sel: '#relatedPanel', icon: '🔗', label: 'Related', fold: true },
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{ id: 'list', sel: '#listPane', icon: '📋', label: 'List' },
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];
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const st = { active: '', btns: new Map(), labelTimer: null, raf: 0 };
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const rail = () => document.getElementById('sectionRail');
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const folds = () => (data.settings.foldedCards ||= {});
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const isFolded = (id) => !!folds()[id];
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const elOf = (s) => document.querySelector(s.sel);
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// Only cards that are actually on screen belong in the rail.
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const visible = () => SECTIONS.filter((s) => {
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const el = elOf(s);
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return el && !el.classList.contains('hidden') && el.offsetParent !== null;
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});
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function applyFold(sec) {
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const el = elOf(sec);
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if (!el || !sec.fold) return;
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el.classList.toggle('folded', isFolded(sec.id));
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if (sec.id === 'notes') {
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const b = document.getElementById('notesFoldBtn');
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if (b) b.setAttribute('aria-expanded', String(!isFolded(sec.id)));
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}
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// The Related card already had its own +/− button; keep the two in step.
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if (sec.id === 'related') {
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relatedCollapsed = isFolded(sec.id);
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const rl = document.getElementById('relatedList');
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const rb = document.getElementById('relatedToggleBtn');
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if (rl) rl.classList.toggle('hidden', relatedCollapsed);
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if (rb) rb.textContent = relatedCollapsed ? '+' : '−';
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}
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}
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function setFolded(id, on) {
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const sec = SECTIONS.find((x) => x.id === id);
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if (!sec || !sec.fold) return;
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folds()[id] = !!on;
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persist();
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applyFold(sec);
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paint(); // NOT render() — folding a card must not rebuild the list
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}
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function flashLabel(btn) {
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clearTimeout(st.labelTimer);
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[...st.btns.values()].forEach((b) => b.classList.remove('show-label'));
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btn.classList.add('show-label');
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st.labelTimer = setTimeout(() => btn.classList.remove('show-label'), 1400);
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}
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function onTap(sec, btn) {
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const el = elOf(sec);
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if (!el) return;
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flashLabel(btn);
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if (st.active === sec.id && sec.fold) {
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// Already here: this is the second tap — fold or unfold the card.
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setFolded(sec.id, !isFolded(sec.id));
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if (isFolded(sec.id)) el.scrollIntoView({ behavior: 'smooth', block: 'center' });
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return;
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}
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st.active = sec.id; // claim it now so the next tap folds
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paint();
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el.scrollIntoView({ behavior: 'smooth', block: 'start' });
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}
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function build() {
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const r = rail();
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if (!r) return;
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const items = visible();
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// A rail with one entry is noise; so is one on the empty home screen.
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if (items.length < 2) { r.classList.add('hidden'); r.innerHTML = ''; st.btns.clear(); return; }
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const key = items.map((s) => s.id).join(',');
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if (r.dataset.key !== key) {
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r.dataset.key = key;
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r.innerHTML = '';
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st.btns.clear();
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for (const sec of items) {
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const btn = document.createElement('button');
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btn.type = 'button';
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btn.className = 'sec-rail-btn';
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btn.dataset.sec = sec.id;
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btn.setAttribute('aria-label', sec.label);
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btn.innerHTML = `<span aria-hidden="true">${sec.icon}</span><span class="sec-rail-label">${escapeHtml(sec.label)}</span>`;
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btn.addEventListener('click', () => onTap(sec, btn));
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r.appendChild(btn);
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st.btns.set(sec.id, btn);
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}
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}
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r.classList.remove('hidden');
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paint();
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}
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// The page does NOT scroll the document: `.player-pane` is the scroller in
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// the browser, but the installed PWA in portrait scrolls `.body` instead
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// (`.player-pane` goes overflow:visible there). So find the real scroller
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// rather than assuming one.
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function scrollerOf(el) {
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for (let e = el && el.parentElement; e; e = e.parentElement) {
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const cs = getComputedStyle(e);
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if (/(auto|scroll)/.test(cs.overflowY) && e.scrollHeight > e.clientHeight + 4) return e;
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}
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return document.scrollingElement || document.documentElement;
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}
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// The visible box to measure against — the scroller's own rect, or the
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// window when the document itself scrolls.
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function viewBox() {
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const first = elOf(visible()[0] || SECTIONS[0]);
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const sc = scrollerOf(first);
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if (!sc || sc === document.scrollingElement || sc === document.documentElement) {
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return { top: 0, height: window.innerHeight };
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}
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const r = sc.getBoundingClientRect();
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return { top: r.top, height: r.height };
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}
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// Which card is the reader looking at? The one whose top is closest to a
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// line a third of the way down the visible box — steadier than "first
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// visible", which flickers between two cards at a boundary.
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function currentId() {
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const items = visible();
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if (!items.length) return '';
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const box = viewBox();
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const line = box.top + box.height / 3;
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let best = '', bestD = Infinity;
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let near = items[0].id, nearD = Infinity; // fallback: closest card overall
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for (const sec of items) {
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const el = elOf(sec);
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if (!el) continue;
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const r = el.getBoundingClientRect();
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const d = Math.abs(r.top - line);
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// Distance to the visible band, for the fallback below.
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const outside = Math.max(box.top - r.bottom, r.top - (box.top + box.height), 0);
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if (outside < nearD || (outside === nearD && d < bestD)) { nearD = outside; near = sec.id; }
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if (r.bottom < box.top || r.top > box.top + box.height) continue;
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if (d < bestD) { bestD = d; best = sec.id; }
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}
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// Scrolled past the last card (or a card is taller than the viewport and
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// its top has gone by): never leave the rail with nothing highlighted.
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return best || near;
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}
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function paint() {
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for (const [id, btn] of st.btns) {
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btn.classList.toggle('active', id === st.active);
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btn.classList.toggle('folded', isFolded(id));
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}
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}
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function onScroll() {
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if (st.raf) return;
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st.raf = requestAnimationFrame(() => {
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st.raf = 0;
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// Panels appear and disappear outside render() too (the Related card
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// shows once a video's related list arrives), and a card with no icon
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// would leave the rail with nothing highlighted. build() is a no-op
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// unless the set of visible cards actually changed.
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build();
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const id = currentId();
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if (id && id !== st.active) { st.active = id; paint(); }
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});
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}
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function boot() {
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const fb = document.getElementById('notesFoldBtn');
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if (fb) fb.addEventListener('click', () => setFolded('notes', !isFolded('notes')));
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SECTIONS.forEach(applyFold);
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// Scroll events from an element do NOT bubble, so a window listener never
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// fires here. A capture-phase listener on document catches them all, and
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// keeps working when the scroller changes between browser and installed
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// PWA (different elements scroll in each).
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document.addEventListener('scroll', onScroll, { passive: true, capture: true });
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window.addEventListener('resize', () => { build(); onScroll(); });
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build();
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onScroll();
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}
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// Called from render(): cards appear and disappear as videos load.
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function refresh() {
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SECTIONS.forEach(applyFold);
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build();
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onScroll();
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}
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return { boot, refresh, setFolded, isFolded };
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})();
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const External = (() => {
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const isAndroid = /Android/i.test(navigator.userAgent);
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const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent) || (navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1);
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@@ -7533,6 +7736,9 @@ function render() {
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const viewKey = [view.type, view.id, view.smartType].join('|');
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if (_lastViewKey !== null && viewKey !== _lastViewKey) scrollListIntoViewPortrait();
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_lastViewKey = viewKey;
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// Cards come and go with the view, so the rail is rebuilt from what is
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// actually on screen.
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SectionRail.refresh();
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}
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// ============================================================================
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@@ -8309,9 +8515,9 @@ document.querySelectorAll('.chip').forEach((c) => {
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// Related panel collapse toggle
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$('relatedToggleBtn').addEventListener('click', () => {
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relatedCollapsed = !relatedCollapsed;
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$('relatedList').classList.toggle('hidden', relatedCollapsed);
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$('relatedToggleBtn').textContent = relatedCollapsed ? '+' : '−';
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// One source of truth: SectionRail owns fold state and applies it here
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// (it sets relatedCollapsed, the list class and this button's label).
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SectionRail.setFolded('related', !relatedCollapsed);
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});
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// List filter
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@@ -9359,6 +9565,7 @@ async function boot() {
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syncOnLaunch();
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startPlaylistInboxWatch();
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Presenter.boot();
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SectionRail.boot();
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Share.bootFromUrl();
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Party.boot();
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Remote.boot();
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